![]() I call it a Coordinate Pipeline because you can think of each box as representing a calculation that is done on the coordinate from your part program to get to the machine coordinate that will actually be used. Let’s start our overview with a graphical diagram of the 5-steps involved in transforming a coordinate from the number you type into your g-code program to the actual machine coordinates that will be used: For a basic introduction to g-code coordinates, refer to our intro chapter on the g-code coordinate system. Future chapters will provide details on each specific type of operation. This chapter in the G-Code Tutorial is all about introducing what kinds of things can be done to g-code coordinates and how they fit together. ![]() G-Code has some powerful operations that allow you to transform coordinates and mold them to your needs.
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